But back to the point, there appears to be an imbalance between how to make #SeriousGames fun and how to make #EntertainmentGames educational, with the former grabbing all the attention. Serious games are great and have very powerful use cases, but also very specific application domains! I have a nagging feeling that we just went "that's great, serious games will revolutionize education, let's all jump straight into that!" to which the answer is more like… eeeh, maybe? https://www.youtube.com/watch?v=GEmuEWjHr5c