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PAIDIA<p>Giulia Pedrucci, Maurizio Amoroso und Peter Nothbaum stellen in „MyCraft: An Educational Video Game on Disability in Greek and Roman Antiquity” ein <a href="https://fedihum.org/tags/SeriousGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGame</span></a> vor, das Behinderung in antiken Zivilisationen auf Grundlage historischer Quellen und Mythologie neu interpretiert.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/mycraft-an-educational-video-game-on-disability-in-classical-antiquity/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/mycraft-an-education</span><span class="invisible">al-video-game-on-disability-in-classical-antiquity/</span></a></p>
PAIDIA<p>Jasmin Alfeld, Nadine Fischer und Klara Groß-Elixman diskutieren in „Beyond the Chalkboard oder Wie ein Serious Game zum Abbau von Barrieren beiträgt“ die Konzeption eines <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> über psychische Erkrankungen bei Studierenden.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/serious-game-abbau-von-barrieren/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/serious-game-abbau-v</span><span class="invisible">on-barrieren/</span></a></p>
PAIDIA<p>Niklas Platzer beleuchtet in seinem Beitrag „Disabled oder ‚frankly unfair‘? – Darstellung und Verständnis von Disability in Metal Gear Solid V: The Phantom Pain“ Behinderung als Folge von Kriegsverletzungen als individualisierenden Bestandteil zahlreicher Figuren der Spielwelt von MSGV.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/disability-in-metal-gear-solid-5-phantom-pain/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/disability-in-metal-</span><span class="invisible">gear-solid-5-phantom-pain/</span></a></p>
PAIDIA<p>Simon Ledder nimmt sich in „Warum Blindheit mehr ist als ‚-4 auf Wahrnehmung‘. Über ‚Normalität‘, ‚Beeinträchtigung‘ und ‚Verbesserung‘ in den Fallout-Spielen“ der normalistischen Darstellung von Behinderung in der Fallout-Reihe an.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/blindheit-mehr-als-minus-4-auf-wahrnehmung-normalitaet-beeintraechtigung-fallout/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/blindheit-mehr-als-m</span><span class="invisible">inus-4-auf-wahrnehmung-normalitaet-beeintraechtigung-fallout/</span></a></p>
PAIDIA<p>Markus Spöhrer untersucht in „Autismus-Repräsentation in digitalen Spielen: Zur Verarbeitung von Stereotypen und Kontextualisierung im Neurodiversitätsdiskurs“ die Darstellung autistischer Charaktere u.a. in Auti-Sim, Bioshock und To the Moon.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <a href="https://fedihum.org/tags/Autismus" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Autismus</span></a> <br><a href="https://paidia.de/autismus-repraesentation-in-digitalen-spielen-stereotypen-neurodiversitaetsdiskurs/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/autismus-repraesenta</span><span class="invisible">tion-in-digitalen-spielen-stereotypen-neurodiversitaetsdiskurs/</span></a></p>
PAIDIA<p>Daniela Kuschel untersucht in „Behinderung, Empathie und soziales Bewusstsein in analogen und digitalen Spielen“ spielerische Sensibilisierungsstrategien, die sich als Social Awareness Games fassen lassen. Im Fokus stehen Spiele, die darauf abzielen, kognitive und emotionale Empathie zu erzeugen. <br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/behinderung-empathie-und-soziales-bewusstsein-in-spielen/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/behinderung-empathie</span><span class="invisible">-und-soziales-bewusstsein-in-spielen/</span></a></p>
PAIDIA<p>Martin Thiele-Schwez und Susanne Hartwig stellen in „Ideenskizze zu einem Serious Game: Film ab! – Vision: Inklusion“ den Konzeptentwurf eines Serious Games vor, das Ergebnisse eines Projektes zu Vorstellungsbildern von Menschen mit ‚geistiger‘ Behinderung in ein Spiel umsetzt.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a><br><a href="https://paidia.de/ideenskizze-serious-game-vision-inklusion/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/ideenskizze-serious-</span><span class="invisible">game-vision-inklusion/</span></a></p>
PAIDIA<p>Susanne Hartwig erörtert in „Serious Games in der Wissenschaftskommunikation: Eine spielerische Analyse der Rezeption von Filmen mit Darsteller:innen mit ‚geistiger‘ Behinderung“ die Frage, wie komplexe Forschungsergebnisse bei der ‚Übersetzung‘ in Spielmechaniken vereinfacht werden können, ohne Stereotype zu (re-)produzieren.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/serious-games-wissenschaftskommunikation/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/serious-games-wissen</span><span class="invisible">schaftskommunikation/</span></a></p>
PAIDIA<p>Jakob Kelsch gibt in seinem Beitrag „Behinderung digital spielen – eine Bestandsaufnahme“ einen Überblick über digitale Spiele, die Behinderung spielerisch durch einen Avatar erfahrbar machen.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <br><a href="https://paidia.de/behinderung-digital-spielen-bestandsaufnahme/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/behinderung-digital-</span><span class="invisible">spielen-bestandsaufnahme/</span></a></p>
PAIDIA<p>Susanne Hartwig und Jakob Kelsch geben in der Einleitung von "Digitale Spiele über Behinderung" einen kurzen Überblick über das Thema und die Beiträge der Sonderausgabe.<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <br><a href="https://paidia.de/digitale-spiele-ueber-behinderung/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/digitale-spiele-uebe</span><span class="invisible">r-behinderung/</span></a></p>
PAIDIA<p>Und schon wieder eine PAIDIA-Sonderausgabe!<br>Diesmal von unseren Passauer Kolleg:innen Susanne Hartwig und Jakob Kelsch - und zwar mit dem Fokus "Digitale Spiele über Behinderung".<br><a href="https://fedihum.org/tags/Gamestudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamestudies</span></a> <a href="https://fedihum.org/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://fedihum.org/tags/Behinderung" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Behinderung</span></a> <a href="https://fedihum.org/tags/disability" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>disability</span></a> <a href="https://fedihum.org/tags/Empathie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Empathie</span></a> <a href="https://fedihum.org/tags/sonderausgabe" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>sonderausgabe</span></a> <a href="https://fedihum.org/tags/SpecialIssue" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SpecialIssue</span></a> <br><a href="https://paidia.de/sonderausgaben/sonderausgabe-digitale-spiele-ueber-behinderung/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">paidia.de/sonderausgaben/sonde</span><span class="invisible">rausgabe-digitale-spiele-ueber-behinderung/</span></a></p>
Stephen P. Anderson<p>Hexagon card decks?! Check out these 7 learning games / business games I've found, that all use hexagons!</p><p><a href="https://newsletter.themightymindsclub.com/90-a-thinking-things-special-edition-hexagon-card-decks/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">newsletter.themightymindsclub.</span><span class="invisible">com/90-a-thinking-things-special-edition-hexagon-card-decks/</span></a></p><p><a href="https://mastodon.social/tags/cardgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cardgames</span></a> <a href="https://mastodon.social/tags/cardgame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cardgame</span></a> <a href="https://mastodon.social/tags/gamesforlearning" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamesforlearning</span></a> <a href="https://mastodon.social/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a></p>
Stephen P. Anderson<p>Okay, this is a long and meandering post: Deconstructing “What’s Worth Doing?” But, I use (and made!) lots and LOTS of pictures—30 pictures!! 🤪 This is me looking at *HOW* a specific learning card deck encourages and supports better thinking. And other ways this could have been done.</p><p><a href="https://stephenanderson.medium.com/deconstructing-whats-worth-doing-723b06d35dbd" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">stephenanderson.medium.com/dec</span><span class="invisible">onstructing-whats-worth-doing-723b06d35dbd</span></a></p><p><a href="https://mastodon.social/tags/CardGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CardGames</span></a> <a href="https://mastodon.social/tags/CardGame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CardGame</span></a> <a href="https://mastodon.social/tags/CardDecks" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>CardDecks</span></a> <a href="https://mastodon.social/tags/play" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>play</span></a> <a href="https://mastodon.social/tags/EmbodiedCognition" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>EmbodiedCognition</span></a> <a href="https://mastodon.social/tags/cards" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cards</span></a> <a href="https://mastodon.social/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://mastodon.social/tags/learning" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>learning</span></a> <a href="https://mastodon.social/tags/SelfReflection" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SelfReflection</span></a></p>
nearshorecyber<p>Lila enjoys Backdoors &amp; Breaches in her own way.</p><p>For our schedule of free games, classes, webinars, and meetups, check out our event calendar at <a href="https://buff.ly/3QlVQC7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">buff.ly/3QlVQC7</span><span class="invisible"></span></a> </p><p><a href="https://mastodon.social/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a> <a href="https://mastodon.social/tags/cybersecurity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cybersecurity</span></a> <a href="https://mastodon.social/tags/community" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>community</span></a> <a href="https://mastodon.social/tags/free" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>free</span></a> <a href="https://mastodon.social/tags/cats" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cats</span></a></p>
nearshorecyber<p>Lila enjoys Backdoors &amp; Breaches in her own way.</p><p>For our schedule of free games, classes, webinars, and meetups, check out our event calendar at <a href="https://buff.ly/3QlVQC7" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">buff.ly/3QlVQC7</span><span class="invisible"></span></a> </p><p><a href="https://infosec.exchange/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a> <a href="https://infosec.exchange/tags/cybersecurity" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cybersecurity</span></a> <a href="https://infosec.exchange/tags/community" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>community</span></a> <a href="https://infosec.exchange/tags/free" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>free</span></a> <a href="https://infosec.exchange/tags/cats" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cats</span></a></p>
Graphic Policy<p>Call for Speakers is Open for the 2025 Serious Play Conference! <a href="https://sfba.social/tags/seriousplay" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousplay</span></a> <a href="https://sfba.social/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a></p><p><a href="https://graphicpolicy.com/2025/02/01/call-for-speakers-is-open-for-the-2025-serious-play-conference/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">graphicpolicy.com/2025/02/01/c</span><span class="invisible">all-for-speakers-is-open-for-the-2025-serious-play-conference/</span></a></p>
Mikel Calvo<p>Vuelvo a reiniciar mi cuenta ya que estoy gratamente sorprendido con Mastodon y la gente que me estoy encontrando por aquí.</p><p>Soy Mikel, diseñador de juegos serios y próximamente divulgador sobre el tema.</p><p>Llevo 14 años haciendo juegos aplicados a educación, entrenamiento y concienciación. Ahora estoy escribiendo un libro con mis experiencias. </p><p>Me gusta jugar, los gatos y hacer Pole Sport.</p><p><a href="https://mastorol.es/tags/GameDesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDesign</span></a> <a href="https://mastorol.es/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://mastorol.es/tags/JuegosSerios" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>JuegosSerios</span></a> <a href="https://mastorol.es/tags/Gamificaci%C3%B3n" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamificación</span></a> <a href="https://mastorol.es/tags/VamonosJuntas" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VamonosJuntas</span></a></p>
Stephen P. Anderson<p>I wrote a little something about WHY I care so much about "Playful Things to Think With"</p><p><a href="https://stephenanderson.medium.com/why-i-believe-playful-things-to-think-with-can-change-the-world-a16202cfebca" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">stephenanderson.medium.com/why</span><span class="invisible">-i-believe-playful-things-to-think-with-can-change-the-world-a16202cfebca</span></a></p><p><a href="https://mastodon.social/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a> <a href="https://mastodon.social/tags/boardgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>boardgames</span></a> <a href="https://mastodon.social/tags/embodiedcognition" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>embodiedcognition</span></a> <a href="https://mastodon.social/tags/collaboration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>collaboration</span></a></p>
µP<p>Save the date &amp; spread the word:</p><p>Tomorrow (Tuesday, 14.01.) Prof. Daniel Heßler will introduce the <a href="https://mastodon.social/tags/Game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Game</span></a> Lab of the "Department for Serios Games &amp; Digital Knowledge" at the FH Dortmund within my lecture series.</p><p>Join us on BBB at 16:15:<br><a href="https://mluconf.uni-halle.de/b/ste-zv2-y8r-ecd" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">mluconf.uni-halle.de/b/ste-zv2</span><span class="invisible">-y8r-ecd</span></a></p><p><a href="https://mastodon.social/tags/SeriousGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeriousGames</span></a> <a href="https://mastodon.social/tags/GameStudies" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameStudies</span></a> <a href="https://mastodon.social/tags/Lab" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Lab</span></a> <a href="https://mastodon.social/tags/Labor" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Labor</span></a> <a href="https://mastodon.social/tags/GameLab" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameLab</span></a></p>
IWM Tübingen<p>🧡-lichen Glückwunsch zur Förderung an <span class="h-card" translate="no"><a href="https://troet.cafe/@JessicaKathmann" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>JessicaKathmann</span></a></span> 🎉 Mit Beginn des WiSe 24/25 wird die Psychologin, die in der Arbeitsgruppe Multimodale Interaktion von Prof. Dr. Peter Gerjets über das Lernen mit digitalen Spielen promoviert, im Rahmen des Mathilde-Planck-Lehrauftragsprogramms für zwei Jahre gefördert. ✅ <a href="https://www.iwm-tuebingen.de/www/de/institut/aktuelles/index.html?year=2024#file42416" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">iwm-tuebingen.de/www/de/instit</span><span class="invisible">ut/aktuelles/index.html?year=2024#file42416</span></a> <a href="https://wisskomm.social/tags/seriousgames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>seriousgames</span></a> <a href="https://wisskomm.social/tags/digitaleSpiele" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>digitaleSpiele</span></a> <a href="https://wisskomm.social/tags/psychologie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>psychologie</span></a></p>