Nycto<p>I'm getting ready to release the <a href="https://mstdn.games/tags/playdate" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>playdate</span></a> game I'm building in <a href="https://mstdn.games/tags/nim" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>nim</span></a> (<a href="https://elephantstarballoon.itch.io/the-long-arc" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">elephantstarballoon.itch.io/th</span><span class="invisible">e-long-arc</span></a>), so I'm doing a bit of polish. I redid the effect for the healing spell, and updated the tower art to show damage instead of just relying on the health bar at the top. I'm a lot happier with both <a href="https://mstdn.games/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mstdn.games/tags/PixelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PixelArt</span></a> <a href="https://mstdn.games/tags/TheLongArc" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TheLongArc</span></a></p>