With the new spear launching ability you can combo in to pretty neat traversal combos
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
With the new spear launching ability you can combo in to pretty neat traversal combos
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Haven't opened my unreal project in a while, but just updated the splash screen for when I open the editor. I guess that's something :)
#madewithunreal #gamedev #indiedev
Testing out the spear launching ability in this level to see how it works with other abilities and platforming
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding #screenshotsaturday
Been tinkering with the Tri Spear, it needs some tweaking but it become a great spear in the players arsenal
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Been fixing bugs with this new launch ability, added in a mock animation to replace for later but it starting to shape up
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
brutalist bloki
a thread with an accumulation of screenshots from all the modeling i've been doing for my procedural city
. . giant abandoned structures . .
A fun little gameplay segment for this level
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
#LifeDev #DevLog 22
* Playtest, polish, and updates.
* New plugin for emergent behavior, GOAP, state tree.
Video https://youtu.be/dVbbgPG6n1M
Text https://jerobarraco.itch.io/lifedev/devlog/906478/devlog-22-045-playtest-and-updates-2
ItchIo https://jerobarraco.itch.io/lifedev
A new level concept I've been trying out is a deep red colored forests and rocky ridges
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Got a early version of the projectile enemy working and testing it out now in a level
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Here is a prototype enemy I've been working on, it detects the player if it is close and will shoot at it
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Expanding the lake a bit for the forest while trying out some gameplay
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
Testing out some gameplay in the newly created forest lake area
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
#LifeDev #DevLog 21
* FREE OPEN SOURCE PLUGINS!
* Playtest, updates, and cleanups.
Video https://youtu.be/RNJypo4yE0M
Text https://jerobarraco.itch.io/lifedev/devlog/887935/devlog-21-044-playtest-and-updates
ItchIo https://jerobarraco.itch.io/lifedev
I've been trying out to work with water and made like a small water spring in the forest
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
I managed to get some very simple health bars working for enemies, might remove them later but for now great for testing
#gamedev #indiegame
#coding #dev #indiedev #unreal #madewithunreal #gaming #videogames #gameplay #3d #blender3d #UnreaEngine5 #animation #shader #nature #coding
I've open-sourced my Unreal plugin for in-game interactions and animations.
I've open-sourced my Unreal plugin for in-game dialogs, and dialog system. (narrative)
I've open-sourced my Unreal plugin for managing an inventory, and in-game flags.