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#morrowind

2 posts2 participants0 posts today

Something I don’t talk much about here is that I’m a massive geek & during my dA days I almost only created fan art & digital art. (lots of #TES, some too saucy to show here haha)
When I got back to traditional art in 2020 I mostly gave up fan art & now enjoy creating my own worlds.
One universe that will never leave me is #Morrowind so in 2023 I painted the Bitter Coast with #gouache. (when I say it will never leave me, I literally have a Daedric M tattooed on my wrist 🙃)

:boosts_ok: (boost to help me survive)

Because of ongoing issues with long covid, I've been reading aloud on stream instead of playing the violin for most of my streams. I've finally managed to get 2 of those stories their own videos :zerotwo_hype: (both of which are books in The Elder Scrolls universe)

Whether you want me to lull you to sleep or whether you're curious about the various stories that take place in the world of The Elder Scrolls (Morrowind, Oblivion, Skyrim, etc), I hope these sate your appetite :espeon_love: and if not, well, there'll be plenty more to come :giggle:

Oh, and I'd love to hear what you think of them, whether it's something you like or something that could uses improvements and changes :bugcat_nod:

[Night Falls On Sentinel]
youtube.com/watch?v=ZnRnZPC_jB

[On Oblivion]
youtube.com/watch?v=CDMd5_aFZR

tried out Multiplayer #Morrowind earlier this evening. "what's that?" it's a mod / addon for OpenMW the Morrowind engine rewrite that adds support for 64 players. It works surprisingly well! A bit of the intro segments are skipped, and the quest journal is shared (and key items go to only one player... stick together!) but otherwise it's a funny and enjoyable way to go through the game.

github.com/TES3MP/TES3MP

GitHubGitHub - TES3MP/TES3MP: Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine. - TES3MP/TES3MP